Disparities Details by Age Group for 2007
PA-8.2.2 : Children and adolescents viewing television, videos, or video games for ≤2 hours a day (percent, 6–14 years)
This chart compares rates by population.
Error Bar (I) represents the 95% confidence interval.
Additional footnotes may apply to these data. Please refer to footnotes below the data table for further information.
See also Disparities Overview by Age Group for PA-8.2.2
PA-8.2.2 Increase the proportion of children and adolescents aged 6 to 14 years who view television, videos, or play video games for no more than 2 hours a day
Children and adolescents viewing television, videos, or video games for ≤2 hours a day (percent, 6–14 years)
|6-8 years|| 82.9
|9-11 years|| 78.2
|12-14 years|| 76.0
|Average group rate excluding best group rate||
CI 1.000/ 1.110
Data are subject to revision and may have changed since a previous release.
Unless noted otherwise, any age-adjusted data are adjusted using the year 2000 standard population.
Data are not available or not collected for populations not shown.
CI: 95% confidence interval.
- The best group rate for this objective, 82.9%, was attained by children aged 6-8 years.
- The worst group rate for this objective, 76.0%, was attained by adolescents aged 12-14 years.
- The absolute difference (or range) between the best and worst group rates was 6.9 percentage points.
- The best group rate was <1.100 times the worst group rate.
- The best group rate was <1.100 times the average rate for all other age groups (excluding the best), 77.1%.
Children aged 6-8 years achieved the best group rate for this objective, 82.9%.
The best group rate was:
- <1.1 times the rate among children aged 9-11 years.
- <1.1 times the rate among adolescents aged 12-14 years.